Modern allows cards from the 8th Edition core set and all expansions printed afterwards. Modern was created by Wizards of the Coast in the Spring of 2011 as a response to the increasing popularity of the Legacy format, which although popular proved difficult to access due to the high price of staple cards. Then, similar to the previous rule, players will have the choice to leave the Commander in the graveyard or return it to the command zone.Modern is the newest constructed format. The new version of the rule will allow Commanders like Elenda to go the the graveyard (very briefly) and trigger their dies abilities. The Rewritten rule is If a commander is in a graveyard or in exile and that card was put into that zone since the last time state-based actions were checked, its owner may put it into the command zone. However, she would stay in the graveyard, which would prevent you from re-casting her from the command zone later in the game. If you chose Elenda as your Commander, for example, you would have to let her go to the graveyard in order to take advantage of her dies ability and create Vampire tokens. One mana return Elenda to hand when she dies to bypass commander tax.īefore the Rules change when a Commander dies, players are given a choice: put the Commander in the graveyard, where it can trigger its dies abilities or returns it directly to the command zone, where it does not trigger its dies abilities. Lastly, one of my pet cards is this deck is ]. ] is a repeatable way to rebuy Elenda from the grave with the tokens she generates. ] not only protects Elenda but lets you go crazy saccing her every players turn for tons of token value. ] starts making stupid amounts of mana extremely quickly in this deck. With all the tokens being white ] is good repeatable removal on a stick. Speaking of tokens, i don't have an Annointed Procession yet but I use ] and ] as token 'doublers'. ] - Sneaky draw effect for filling your hand after board wipes or when you've got tons of tokens. Can even sac him to another outlet to put him on top and draw him again right away. Plus when he dies he goes right back to the top 3 to do it again. ] - Plenty of tokens to sac for tons of extra draw. Glad to see I'm not the only one who tossed Mace of the Valiant into the deck. Built her as soon as the rule was changed. In any case, check out my list for more ideas- Įlenda is one of my favorites as well. It seems perfect for Elenda.Īnd ] isn’t broken with Elenda, but it has saved me a few times. I have not yet played it, but I’ve slotted in ]. Making all of your creatures into indestructible fliers is pretty sweet, especially since it is so easy to make an army of vampires. Being able to redistribute all of your counters is amazing. Plus, if you have any anthem effects, the copies enter in as 2/2 or more, so you get even more vampire tokens. These die immediately due to the legend rule, which will both give your original Elenda 2 counters, but they will also give you free Vampire tokens. When she attacks, and you have three opponents, you create two copies of Elenda. Slap that on Elenda and you get so much value. So if you cast Elenda and Tombstone Stairwell and pass, and if 4 players each have 2 creatures in the graveyard, Elenda will have 24 +1/+1 counters on your next turn.Īnother bomb is ]. Then they are all sacrificed at the end of the turn. Each player gets X 2/2 zombie tokens with haste. ] If you can slam this down with Elenda on the field, you will pretty much be unstoppable if they survive by your next turn.Īt the beginning of each turn, each player counts the number of creature cards in their graveyard. Here are some of my favorite cards for Elenda Elenda is my favorite commander of all time! I’ve got multiple decks with her as the commander, since you can build her in so many ways.
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